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December 29th, 2004, 02:11 PM
#2446
Registered User
Had a good time last night. Been a while since a bunch of us teamed. Gratz to Stalemate for FINALLY getting to 34. Any idea when y'all might want to do the Respec? I'm up for it again. Also, I wonder if the guys at NCSoft are gonna wait until they officially push out issue 3 to offer the comp respec.... hhhhhmmmmm. Should be able to be on tonight. Later!
Me fail english, that's unpossible!
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December 29th, 2004, 03:09 PM
#2447
Flabooble!
Originally Posted by Carbonado
Had a good time last night. Been a while since a bunch of us teamed. Gratz to Stalemate for FINALLY getting to 34. Any idea when y'all might want to do the Respec? I'm up for it again. Also, I wonder if the guys at NCSoft are gonna wait until they officially push out issue 3 to offer the comp respec.... hhhhhmmmmm. Should be able to be on tonight. Later!
I've heard the comp respec and the patch push will be early january. I'm up for the respec whenever. I am free tonight after 8-9 and tomorrow night after 9.
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December 29th, 2004, 03:20 PM
#2448
Registered User
Originally Posted by ilovetheusers
I've heard the comp respec and the patch push will be early january. I'm up for the respec whenever. I am free tonight after 8-9 and tomorrow night after 9.
I up for either night. I should be on by 9 each night.
Me fail english, that's unpossible!
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December 29th, 2004, 05:30 PM
#2449
Originally Posted by Carbonado
I up for either night. I should be on by 9 each night.
Thursday night I could join you guys. Problem Child just dinged 34 so I could help out with either Gazoo or PC. Tonight I have to work till midnight est.
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December 29th, 2004, 07:57 PM
#2450
Flabooble!
I forgot about tomorrow night, I'm committed to doing something. It's tonight or next week for me.
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December 29th, 2004, 08:10 PM
#2451
Registered User
I'm on in 15 minutes.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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December 30th, 2004, 12:22 AM
#2452
Registered User
Respec mission done this evening with 5 people - only one squishy died.
- Aumakua (FF/Fire controller)
- Buzzerbeater (elec. blaster)
- Dr. Strangelove (Grav./Kin. controller - friend of PoW)
- Carbonado (MA/Inv. scrapper)
- Stalemate v.6 (Inv./EM tanker)
I now have 6-7 copies of Stalemate to test out the new Invulnerability "features"
Thanks for the teaming up tonight guys.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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December 30th, 2004, 12:26 AM
#2453
Registered User
Hey GG.
I see you're on tonight.
Reading up on the entire thread?
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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December 30th, 2004, 09:15 AM
#2454
Registered User
Originally Posted by a d e p t
Respec mission done this evening with 5 people - only one squishy died.
- Aumakua (FF/Fire controller)
- Buzzerbeater (elec. blaster)
- Dr. Strangelove (Grav./Kin. controller - friend of PoW)
- Carbonado (MA/Inv. scrapper)
- Stalemate v.6 (Inv./EM tanker)
I now have 6-7 copies of Stalemate to test out the new Invulnerability "features"
Thanks for the teaming up tonight guys.
Oh we don't wanna hear all this , COH is dead .
"you can Log out - but you can never leave" : DMO
What part of WOOF don't you understand ? Wolf
-----------------------------------
(Sergeant) Private Military Strategy Consultant
FormatAndReload.com
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December 30th, 2004, 12:29 PM
#2455
Flabooble!
Originally Posted by a d e p t
Respec mission done this evening with 5 people - only one squishy died.
I now have 6-7 copies of Stalemate to test out the new Invulnerability "features"
Thanks for the teaming up tonight guys.
I did the same. Here's the thing though: What I posted before works really well. My END is an issue but as soon as I hit lvl 37 I'm slotting leadership and hitting it with end reducers. After that smoke is getting 6 slotted for the additional 15% negative to hit.
BTW - I am on from 4-6 today.
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December 30th, 2004, 01:52 PM
#2456
Registered User
7 builds so far... 3 have made the cut for the Training Room.
Had to min/max, but the new Invincibility numbers are throwing me for a spin... as in, no one is really sure what they are officially it seems.
Build 1:
Archetype: Tanker
Primary Powers - Defense : Invulnerability
Secondary Powers - Melee : Energy Melee
Slot[01] Level 1 (Starting Primary) : Temp Invulnerability /DamRes,DamRes,DamRes
Slot[02] Level 1 (Starting Secondary) : Barrage /Dmg
Slot[03] Level 2 : Energy Punch(T) /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[04] Level 4 : Resist Physical Damage /DamRes
Slot[05] Level 6 : Hasten /Rchg,Rchg,Rchg
Slot[06] Level 8 : Unyielding Stance /DamRes,DamRes,DamRes,DamRes,DamRes,EndRdx
Slot[07] Level 10 : Combat Jumping /DefBuf
Slot[08] Level 12 : Bone Smasher /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[09] Level 14 : Super Jump /Jump
Slot[10] Level 16 : Swift /Run
Slot[11] Level 18 : Invincibility /HitBuf,HitBuf,HitBuf,HitBuf
Slot[12] Level 20 : Health /Heal
Slot[13] Level 22 : Stamina /EndRec,EndRec,EndRec,EndRec,EndRec,EndRec
Slot[14] Level 24 : Whirling Hands /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[15] Level 26 : Tough Hide /DefBuf,DefBuf,DefBuf,DefBuf,DefBuf,DefBuf
Slot[16] Level 28 : Taunt /Taunt
Slot[17] Level 30 : Resist Elements /DamRes
Slot[18] Level 32 : Resist Energies /DamRes,DamRes
Slot[19] Level 35 : Energy Transfer /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[20] Level 38 : Total Focus /Dmg
Resists with Passives + TI + UY: S/L=107%, El=64% and En=68%
Defenses are based on Combat Jump, Hasten, Tough Hide 6-slotted and (if Inv at 10% per foe still holds) Invulnerability - in a mob of 4 foes: 61.5%
This is very close to what I currently have on live, and what I found to be most enjoyable while still challenging. In reality, on live this toon has less damage resistance and defense as I do not run permaUnstopppable and do not have Temporary Invulnerability.
I've placed 4 HitBuffs on Invincibility to counter the lessened accuracy bonus isntead of the current 3 I have on live.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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December 30th, 2004, 03:08 PM
#2457
Registered User
Good team up last night. Once again, fun to have just about the whole gang there. Since I don't really have time to test out my toons on the test server I think I'm just gonna wait for Issue 3 to come out and let the chips fall where they may. I'll then use the bonus respec we get to tailor my guy appropiately. Who knows, maybe old Carb will just be fine and dandy the way he is.
Last day as my current job so went out to lunch and got liquored up. Feeling good!
Last edited by Carbonado; December 30th, 2004 at 04:07 PM.
Me fail english, that's unpossible!
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December 30th, 2004, 03:56 PM
#2458
Flabooble!
Originally Posted by Carbonado
Good team up last night. Once again, fun to have just about the whole gang there. Since I don't really have time to test out my toons on the test server I think I'm just gonna wait for Issue 3 to come out and let the chips fall where they may. I'll then use the bonus respec we get to tailor my guy appropiately. Who knows, maybe old Carb will just be find and dandy the way he is.
Last day as my current job so went out to lunch and got liquored up. Feeling good!
With the damage that you do now I think you're good.
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January 1st, 2005, 05:45 PM
#2459
Registered User
Here's my favourite build for Issue 3.
Testing it this evening as Stalemate v.12 in the Training Room.
Archetype: Tanker – Issue 3 Stalemate “I”
Primary Powers - Defense : Invulnerability
Secondary Powers - Melee : Energy Melee
Level 1 (Starting Primary) : Temp Invulnerability /DamRes,DamRes,DamRes
Level 1 (Starting Secondary) : Barrage /Dmg
Level 2 : Energy Punch(T) /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Level 4 : Resist Physical Damage /DamRes
Level 6 : Combat Jumping /DefBuf
Level 8 : Unyielding /DamRes,DamRes,DamRes,DamRes,EndRdx
Level 10 : Bone Smasher /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Level 12 : Swift /Run
Level 14 : Super Jump /Jump
Level 16 : Health /Heal
Level 18 : Invincibility /HitBuf,HitBuf,DefBuf,HitBuf,DefBuf,EndRdx
Level 20 : Stamina /EndRec,EndRec,EndRec,EndRec,EndRec,EndRec
Level 22 : Whirling Hands /Dmg,Dmg,Dmg
Level 24 : Dull Pain(Inv) /Rchg,Rchg,Rchg,Heal
Level 26 : Resist Elements /DamRes,DamRes
Level 28 : Resist Energies /DamRes,DamRes
Level 30 : Taunt /Taunt
Level 32 : Tough Hide /DefBuf,DefBuf,DefBuf,DefBuf,DefBuf,DefBuf
Level 35 : Energy Transfer /Dmg,Dmg,Dmg,Dmg,Dmg,Dmg
Level 38 : Total Focus /Dmg
RESISTS
- S/L = 52% (TI) + 15% (RPD) + 32% (UY) = 99%
- El = 32% (UY) + 28% (REl) = 60%
- En = 32% (UY) +28% (REn) = 60%
DEFENSES
- 56% (INV) + 16.5 (TH) + 5% (CJ) = 77.5% ( 72.5% if running UY)
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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January 2nd, 2005, 12:33 AM
#2460
Registered User
I Got CoH, but no account to play on.
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