Official WD City of Heroes Thread - Page 4
Page 4 of 22 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 46 to 60 of 2635

Thread: Official WD City of Heroes Thread

Hybrid View

  1. #1
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    City of Heroes Hero Planner, from CoH Warcry (Lil Pips):

    http://coh.warcry.com/index.php/cont...eroplanner.php

    Allows you to see exactly how your character could progress using specific powers and enhancements.

    Don't forget the 1.55 update too.

  2. #2
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    TweakCoH, for the maniacs.
    Last edited by a d e p t; August 6th, 2004 at 10:06 AM.

  3. #3
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    That settles it.

    My next character will be a blaster.

    I had been thinking about it for a while, and yesterday's search for one to help out plus my overwhelming desire to distribute large quantities of damage added to ILTU's and Klarg's comment pushed me over the edge.

  4. #4
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    LOL!

  5. #5
    Registered User WebHead's Avatar
    Join Date
    Oct 2000
    Posts
    8,208
    Here's some possibilities:

    Positron 10-16
    Neutramax (11)
    Stalemate (15)
    Major Blaze (12)
    RG (7) <-- need to lvl up to 10
    Io Dinah (13)

    Synapse 15-21
    Buzzerbeater (20)
    Aumakua (17)
    Jamez (15)
    Stalemate (15)
    Major Blaze (12) <-- need to lvl up to 15

    If I left anyone out, I apologize in advance.

  6. #6
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    So Meatwad, can you make it Saturday PM?

    As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off.

  7. #7
    Flabooble! ilovetheusers's Avatar
    Join Date
    Nov 2000
    Location
    Downtown Banglaboobia
    Posts
    6,403
    Quote Originally Posted by a d e p t
    So Meatwad, can you make it Saturday PM?

    As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off.
    Having buzz would help a ton but we might be able to find (and will need) another blaster.

    If I bring aumakua along and I hve him leveled to 18 before we go I'll have cinders which does total imobilize (if it hits, duration may be short). As it is he is best against clocks. The main thing I've noticed with the synapse mission is that the clock LT's did hard and uyou need a goodly amound of damage throwers as well as tanks who can suck the aggro.

    I've done the synapse mission 3 times now and the 1 time we did it with bubbles, it was a walk in the park. That team had 2 tanks, 1 scrap, 2 blasters, and then defenders and controllers. The FF's and the heals keep us up and one defender had radiation poweres so he used accelerate metabolism as often as he could and we tore through in 4 hours. Everyone leveled at least 1 time and had a ton if inf. to boot.


    At the end don't forget to have a slt clear so that you can get the SO. That SO make the whole thing so worth it.

  8. #8
    Registered User meatwad's Avatar
    Join Date
    Oct 2002
    Location
    Numba 1 in tha hood G
    Posts
    3,835
    Quote Originally Posted by a d e p t
    So Meatwad, can you make it Saturday PM?

    As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off.
    Probably going to have to count me out, unless it rains. Then maybe.

  9. #9
    Flabooble! ilovetheusers's Avatar
    Join Date
    Nov 2000
    Location
    Downtown Banglaboobia
    Posts
    6,403
    I'm going to see if I can TF or something tonight to get Aumakuda to 18th so I can get cinders and I'm going to buy all DO's for my bubbles so that I can to get them a little better.

    We'll miss ya buzz.

    We can pick up a couple blasters and a defender or two before the TF or maybe call on some SG members but from experience, at 1pm saturday, there's not a ton of people on. We'll just need to wait and BS while people show up. I recomend that we get decent level people who can hit the baddies (cause we're not going to be doing most of the damage).

    I'm on all night tonight so if anyone wants to try a TF tonight in addition to tomorrow, I'm down. Once you hit high levels, it's going to be the only way to level quickly anyway.
    Last edited by ilovetheusers; August 20th, 2004 at 08:45 AM.

  10. #10
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    I'lll be praying for rain on Saturday tonight, but I'll most probably pop in after that to see where the action is, ILTU.

    But a TF tonight and the strong possibility of another tomorrow... sounds like a lot of time to me. I'll have to think about that alternative, as I was just thniking about hunting in Skyway, hooking up with a new contact there (I only need 2 bars to lvl up to 16).

    I'll let you know when I pop in at around 9:30. If Aumakua is on a TF, then the chances are better than average that success is at hand.


    Justice, and a$$-kicking, shall prevail!
    Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams

  11. #11
    Flabooble! ilovetheusers's Avatar
    Join Date
    Nov 2000
    Location
    Downtown Banglaboobia
    Posts
    6,403
    Cool beans. I actually like doing the TF's so maybe I'll just leach on to one tonight. As for tomorrow, with the bubbles and the fire against the clocks, it's a sure thing. Well, as long as we play smart.

  12. #12
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    I have a question re: Power Pools.

    I am under the impression that characters were limited to a total of 4 powers from the entire selection, but now I'm getting the vibe that that number instead referrenced the total number of pools to choose from - meaning a possibility of 16 powers from the pools.

    Which is the correct interpretation?
    Last edited by a d e p t; August 23rd, 2004 at 08:11 AM.

  13. #13
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    ^bump^

    Anyone with characters in the 20+ range know?

  14. #14
    Registered User Commander Klarg's Avatar
    Join Date
    Mar 2001
    Location
    IKV Decapitator - A
    Posts
    756
    Quote Originally Posted by a d e p t
    ^bump^

    Anyone with characters in the 20+ range know?

    You may choose from 4 Power Pools. Yes, that means you can have up to 16 Powers from the 4 Pools.

  15. #15
    Registered User Stalemate's Avatar
    Join Date
    May 2001
    Location
    d4-e5
    Posts
    15,120
    Quote Originally Posted by Commander Klarg
    You may choose from 4 Power Pools. Yes, that means you can have up to 16 Powers from the 4 Pools.




Similar Threads

  1. The Official Post Padding thread
    By Matridom in forum Tech Lounge & Tales
    Replies: 77
    Last Post: November 16th, 2004, 08:37 PM
  2. City of Heroes
    By Cobra X in forum Gaming
    Replies: 62
    Last Post: October 2nd, 2004, 03:27 PM
  3. This weeks' official NFL "How my team did" thread
    By Cobra X in forum Tech Lounge & Tales
    Replies: 23
    Last Post: October 4th, 2002, 09:59 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •