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September 4th, 2001, 09:38 AM
#1
Registered User
Open GL in win 98
i know win 98 is not really designed to support open gl in applications (i am NOT talking about games here) but i think there is a patch that helps the situation. sadly i cannot remeber what it is or excatly what it does (either enables open gl or uses direct 3d instead - i cannot remeber.
btw - my client does NOT have the option of changing to win 2k - so no "change os" replies plz. thanks
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September 4th, 2001, 10:31 AM
#2
Registered User
That's weird, I'm not sure what you're talking about as I'm sure Win98 has the same support for OpenGL as Win2k. I could be wrong or maybe I just don't understand your question.
No matter, go to <a href="http://www.glsetup.org" target="_blank">www.glsetup.org</a> and <a href="http://www.opengl.org" target="_blank">www.opengl.org</a> for downloads related to OpenGL. Obviously your video card has to have OpenGL support or no amount of software is going to help.
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September 5th, 2001, 06:57 AM
#3
Registered User
windows 98 does support open gl in games. however in 3d graphics and cad applications it does not, or at least not fully enough. there is a patch somewhere to use direct 3d instead of opengl for these programs, but i cant remeber where to find it.
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September 5th, 2001, 10:09 PM
#4
Ive used Solid Works with Windows95. Thats a 3D CAD application rendering w/GL. I used a VooDoo3 2000. Although I have long since abandoned ship in favor of Win NT and GeForce...It worked.
Non of this helps you though, for that im sorry.
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September 12th, 2001, 10:53 PM
#5
how odd - lightwave simply hates win 98 and rhino doesnt think much of the open gl preview in it either.
maybe its more of an application problem then.
will try other solutions.
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amd t-bird 1.0Ghz cpu, asus a7v133 motherboard, 384mb cas2 ram, maxtor 7200rpm ata100 20.4gb hd, geforce 2mx 32 mb.
to save typing (good idea jungleman).
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