[RESOLVED] Trouble with Tornado GeForce 2 MX 64MB
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Thread: [RESOLVED] Trouble with Tornado GeForce 2 MX 64MB

  1. #1
    tom_m
    Guest

    Question Trouble with Tornado GeForce 2 MX 64MB

    I uppgraded my pc from the Tornado GeForce 2 MX 32MB version to a 64mb version.
    And I was hoping I did not need to install any new drivers.
    So wrong I was.

    I have tried:
    Inno3D's newest drivers.
    Nvidias drivers, 6.49, 6.50, 10.5
    DX7, DX8, DX8a
    No real success.

    By disabling the AGP Texture Accelerator in DXdiag, I can now run Unreal Tournament.
    I can not however run the direct draw test.

    Problems are in my Windows 98 and Win ME.
    Now my W98 is f***ed. Safe mode is still accessible.

    I have a Asus k7m with latest bios, and an Athlon 550mhz.

    Anyone have these problems?
    Or tips how to clean out/reinstall direct draw/direct3d. Without having to reinstall WinMe.
    I think the problem is in directx area.

    // Tom

  2. #2
    tom_m
    Guest

    Post

    Well, I ended up with a new installation of Win Me. And it's now up and running.

    I tried the directx uninstall, but it did not help me either.

    Thats all,

  3. #3
    AcId_BuRn
    Guest

    Post

    IRQ's Check your IRQ's and see if there is a conflict with that card. you would have to restart the computer with no card in it. Then read the manual and reserve the right Irq' for the video card.

    ------------------


  4. #4
    tom_m
    Guest

    Cool

    What I meant it's working now, I did not need to change anything. All I did was to install WinMe again. ;-)

    Thanx for the tip anyway.

    // Tom

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