Well the rumors start flying.
0.09 Micron Process
300-350 Million Transistors
750-800 MHz Core
16MB Embedded DRAM (134M trans.)
1.4 GHz 256-512MB DDR-II Memory
8 Pixel Rendering Pipelines (4 texels each)
16 Vertex Shader Engines
204.8 GB/sec Bandwidth (eDRAM)
44.8 GB/sec Bandwidth (DDR-II)
25.6 GigaTexels per Second
3 Billion Vertices per Second
DirectX 10 (or extended 9.1)
Release 2Q 2004
