Unreal Tournament 2004 Patch v3270
The latest UT2004 patch, version 3270 (12MB), has completed beta testing and has been released.The patch fixes "weapon not firing" bug, improves low net bandwith (modem) client net performance and server performance by removing some expensive (and never tripped) checks, fixes network jitter at low game speeds (gamespeed mutator), speed hack checks enabled when flying redeemer, colored names exploit fixed again, fixed Web Response and server crash exploits. This patch is completely compatible with the retail version and previous patches - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. Mirrors: 3DGamers, FileShack, FileFront.