Originally Posted by a d e p t
Thanks for the comments, ILTU.
That's a good tip about enhancements - selling instead of combining. Makes for more trips to trainers, but more infleunce in the end, so it's worth it.
I feel an apology is in order to Meatwad.
He was playing Io Dinah this weekend, and we selected a door mission of mine which turned out to be ridiculously hard for our group. I was level 14, so was a guest blaster (who died 7 times at least), but the other members had to be sidekicked since their levels were lower.. resulting in a very weak group where Io Dinah spent most of her time running around desperately trying to heal us, dealing with rather incompetent gamers (healer acting like a scrapper, blaster getting too close too action, etc.), and generally trying not to go into too much debt herself. :(
Luckily enough, things turned around when inept's blaster joined up - as well as the recruiting of higher levels friend who were willing to help out (I'd teamed with one before - nice guy, that BioKnife, working with us for no XP at all) and the zombies got their due finally. :guns:
I've added inept's blaster, Major Blaze, to the Ghosts of War supergroup. He's working on this thing so much he'll probably catch up to my level 15 by tomorrow. :p
Not a bad weekend.