Originally Posted by ilovetheusers
As an FYI, weekends are going to become more difficult for me to play and weeekdays easier. The GF got her job back but she's now working 2nd shift and the only time I have to see her is the weekend. The weekdays will see me on more probably.
The TF failed because of the Vegeta guy, IMHO (ran off in middle of battles while SKing Adept, didn't fight as hard as he could, etc). If we had a dedicated lvl 20 blaster in the group that wasn't a tard and followed orders we'd have finished in 4-5 hours time. The most difficult thing with these TF's is having people who can hang all the way through and are not total tards. They really don't need to take forever and can be quite easy and rewarding in the extreme. :thumbs:
The next one needs all of us here so we have a minimum of drop outs. This has always been the main issue with TF's in every one I've done. People sign on for 4 hours then just drop out after 1 or so. I'll never understand that but it happens all the time. I think people do it on purpose just to F with others.
As a whole we are an excelent team but we seem to lack a full compliment of people to do the jobs we need to do at the level we need them at. My suggestion is that when we all hit about lvl 19-22 we all begin using our multiple characters to make the best teams we can. In order to do this we will need to all stop creating new characters. Hey, I love it and it's the most fun in the game but there's a good amount of us that I'm sure would like to know what's beyond lvl 20-26 enemies. I'm concentrating all efforts towards MD (blaster), RG (defender) and AUM (controller) for the rest of the game and I'm getting them all to lvl 20ish or whatever the team needs from now on. :thumbs: