8PM Eastern time would be real good for me, if the date sticks.
I'm going to try the Game Voice some more this evening, after installing the PSU.
If anyone wants to try it, I'll post my IP in the SG Message of the Day.
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8PM Eastern time would be real good for me, if the date sticks.
I'm going to try the Game Voice some more this evening, after installing the PSU.
If anyone wants to try it, I'll post my IP in the SG Message of the Day.
Stalemate will be level 26 tomorrow. :cool:
I'll pick up Taunt and experiment with it a bit to see how effective it can be.
aaaaAAAAAAAaaaaaaah.Quote:
Originally Posted by a d e p t
That translates into "bring it", doesn't it? ;)Quote:
Originally Posted by meatwad
In the past, only end bosses (the guy at the end of the mission) couldn't be held. I was able to hit bosses and LT's a lot easier. Now I have a tough time holding LT's that are any lvl + on me. Bosses, forget holding them. Trick before was to hit them with your single person hold but now it it really hard to hit them at all.Quote:
Originally Posted by i n e p t
Bomb Jack is awesome…
They nerfed smoke from a 10% unmodified acc mod to a 5% unmodified acc mod. acc mods only come in DO's for the next 10 or so levels if ever. If I 6 slot SO's I can get it to about 25% but with only DO's it's not even 15%. It's nice but I need those slots for the bubbles. Smoke is still useful for blinding baddies. You guys don't look where you are going in fights and would pull more aggro if I didn't use smoke on enemies around us (I do the same thing, I'm not ripping on anyone - nature of the game :) ).Quote:
Originally Posted by a d e p t
Hotfoot may stay after respec, it's not useless but there may be better powers. Even the bulletin boards say it's sucky along with bonfire. Hotfoot loks cool but it eats end, doesn't slow much (if at all) and doesn't do a ton of damage. I'm sure if I slotted it right it could do some nice stuff along with stamina. I may keep it and slot it right dunno yet. I am starting to like it.
I started reworking him with hero planner and honestly all I did was rearrange his powers in a different way. Only thing I toyed with was getting stamina earlier and not getting hotfoot but with stamina, hotfoot may be useful. Catch 22…
Got health last night, next is stamina. After I get that I’ll remove a lot of my end reducers and slot stuff with better items. I really don’t see a ton of use for the respec for AUM… I’m going anyway though!!
Get rest the night before because the mission on the 25th looks long and hard. I wanted to do the respec this week but I can wait for then.
I have yet to find a store that sells endurance reducing SOs. If I could buy a couple of those, my Short Circuit would do serious end drain on the baddies.
That confirms that you, as opposed to myself, knew what you were doing when you were building your character. :p
Glad to know you'll be onboard for the respec. I think we can definitely benefit from your tactical expertise on this one. I've been reading up, but I'm seriously thinking about creating a cheat sheet for us to use because of all of the details to keep in mind during the missino.
Stalemate will be fun again once respec is done, but I sure learned from the experience though. EvilGrimace and Fracas (and some future yet un-named controller) don't have to suffer as badly.
Interesting link of the day: Killing Targetting Drone Loop
http://boards.cityofheroes.com/showf...fpart=1#813802
Might be able to work this for other noisy powers.
October the 25th works for me. However,.. I can't get online until around 5:30 - 6:00 pst (8:30/9:00 your time).
Also,.. just so everyone knows (as I have respec trial experience), this trial is not as big of a deal as it is seems. Basically, we're not planning a trip to the moon or anything and this thing only takes like an hour or two.
Think of it like this:
1> Leader starts mish
2> Go to a door mish. Sneak past enemies (toons with TP do this part), defeat boss, move on to next step.
3> Go to TV, everyone waits at the entrance while blaster(s)/tanker(s) go defeat 25 sky raiders.
4> Meanwhile,... everyone else hurries over to reactor. Blaster(s)/Tanker(s) go after they defeat sky raiders.
5> Get everyone inside and don't move until ready. No scouting at this point either.
6> Once ready, Defeat bosses
7> Enter large hangar
8> Defeat bosses
9> Open doors > defeat bosses
10> Mish over.
* tip: Fill your insp tray with insp's that strengthen your toon. I.e., blaster bring lots of red ones.
* tip: Bring about 2-3 awakens (unless we have a toon with rez)
* tip: Keep the bubbles going.
* tip: Let tanker go in and aggro as many bosses as possible. Then blasters start firing.
* tip: All blasters target one boss at a time (target a tanker or another blast,.. up to you.)
* tip: Protect healer at all costs.
* tip: Rest fully in between battles, but don't wait too long because I think it has sorta an undisplayed time limit.
Other than that,.. it's pretty easy. :D
For some reason this mission keeps making me think of fighting the Motherbrain in Metroid. :D
Perfect. :cool:Quote:
Originally Posted by WebHead
We'll wait for you.
The team is complete if we can grab a healer somewhere.
I'm still waiting for Allia's confirmation but perhaps we could ask Star-Light instead (Carbonado's friend).
Terra Volta Roster - 4th edition
Aumakua - controller
Buzzerbeater - blaster (you know you want it :p)
Carbonado - scrapper
Major Blaze - blaster
Raining Blood - blaster
Stalemate - tanker
That just leaves either a healer and/or Diver to express a desire to join up. ;)
Cool,.. as long as we can get some kind of healer. Trust me,.. without a healer,.. might as well not even do this mish. In fact,.. I could almost argue needing 2 healers. :eek2:Quote:
Originally Posted by a d e p t
:thumbs:
I'll ask Star-Light to see if she's interested, and if Allia responds positively by then that will be our 2nd healer.
is it me, or did Aumakua get a tan?
It's that Honolulu sun and walking around shirtless instead of cowled up. ;)