Electronic Arts has released new retail patches and servers for Battlefield 2 (full patch ~357MB / v1.12-v1.2 patch ~82MB) , bringing the 3D multiplayer action game by Digital Illusions (and its Special Forces expansion) to version 1.2.

This upgrade adds a visual UAV for commanders, addresses various long-standing issues such as the Red/Blue nametag bug, and applies a sizable number of gameplay tweaks.

There are incremental (from v1.12) and full patches as well as Win32 (246MB) and Linux (252MB) servers.

Mirrors: 3DGamers, 4DPlayers.de (1.12.->1.2 / full), Divo.net (1.12->1.2 / full), FileFront (1.12-1.2), Multiplay UK (1.12->1.2 / full), WP (1.12-1.2 / full).
* Dolphin Diving is no longer possible
* Players can no longer jump and shoot at the same time
* "Prone Spamming" is now fixed
* "Sprint exploit" is now fixed
* Helicopter now carry 8 missiles rather than 14
* TV-Guided missile now have a shorter range
* Damage decreased from M134
* Hit points on all air vehicles has been reduced
* AA missile lock has been improved
* All support kit weapons have been adjusted
* All Sniper rifles have been adjusted
* Being able to pass through walls using a spinning tank turret has been fixed.
It has also been address on all rotating vehicle positions just to be safe.
* Tanks taking damage from the terrain has been reduced
etc...etc...