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April 11th, 2006, 04:37 PM
#1
Registered User
UPDATE: Call of Duty 2 patch v1.2
Activision has released the promised patch (~ 32.5MB) for Call of Duty 2, upgrading the World War II tactical shooter sequel by Infinity Ward to version 1.2.
This release adds PunkBuster support, two multiplayer maps titled mp_harbor and mp_rhine, more multiplayer enhancements and fixes, and other changes.
Mirrors: 3DGamers, DLNet, Square1hosting.com, StrategyInformer, VGPro, WP.
Rhine (Wallendar, Germany):</B> The 2nd Rangers crossed the Rhine on March 24, 1945 at Wallendar, Germany in pursuit of retreating German forces. German forces harassed the advancing Allied units while withdrawing. Decimated by five years of war, the streets of Wallendar are covered with rubble and impact craters creating intense battle over difficult terrain with blown-out buildings providing cover. The Americans are attempting to take the German city on this map of urban combat.
Harbor (Rostov, Russia): An important shipping port in southern Russia, Rostov fell to the Germans in November 1941. The Soviet 37th army quickly counterattacked and punched through the overextended and winter-weary German lines to the north, forcing the 1st Panzer Army out. The Battle of Rostov resulted in the first major German withdrawal of the war.
Call of Duty veterans will recognize the Harbor map as an updated version of the original from the first Call of Duty game.
Infinity Ward confirmed the PC game modification tools were being finalized and would be released shortly. The industrial-strength tools will feature Radiant, as well as Maya plug-ins, allowing users to create their own single player and multiplayer Call of Duty 2 maps and missions.
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