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  1. #16
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    being a UTaholic, it is UT for me

  2. #17
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    Shogun, it has the best mix of tactics and stratagy, plus I don't think anyone could beat it with all clans on the hardest level more than 50% of the time, downside needs a BIG machine once you start commanding more than 1100 samuri per side

  3. #18
    Registered User BurnFEST's Avatar
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    Unreal Tournament online a lot at the moment...

  4. #19
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    Lots of Diablo 2, Falcon 4.0, Unreal Tournament, Quake 3 with Urban Terror mods, and drinking games... always playing drinking games...

  5. #20
    Registered User kingtbone's Avatar
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    Quake 1, including the best mod ever--Creeper CTF. (I guess it's TWCreeper CTF now) Check it out! 136.142.52.17:25000 www.captured.com/twcreeper

  6. #21
    Registered User ßracius's Avatar
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    UT, Deus Ex, Diablo2, snowball fight

  7. #22
    Registered User snooper2's Avatar
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    i play age of empires 2 the age of kings just about every night on the gaming zone.other games or the sims rainbow six,and quake 3 <IMG SRC="smilies/eek.gif" border="0">

  8. #23
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    I play Half Life (the best game!) and currently, i play alot online with one of its MODs.. Team Fortress Classic (counter strike sucks!)

  9. #24
    Registered User [NeoZeeD]'s Avatar
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    the game i LOVE TO PLAY is definatly TFC and sometimes DOD(day of defeat=this game rocks too). but i usually play TFC. if you guys see me online on TFC im NeoZeeD ...try to beat me..MUAHAHHAHHAHHHAHAHHAH
    engi,sniper,medic,hw,spy

  10. #25
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    Originally posted by Tazdrummer:I hear that Half Life Blue Shift is supposed to be great, epsecially since it updates the look of Half Life.
    Sorry to burst your bubble, but:

    I just played through Blue-Shift, and I think it is more exceptional map making. The only problems I had from it being perfect were:

    1) Why must I have my flashlight on ALL the time? Gearbox, do you realize that having to cycle the flashlight all the time gets quite annoying (or going off and doing something else waiting for it to recharge)?

    2) No big end game. The thing closest to a sub-boss you'll see is a tank towards the end.

    3) Why must everything be stand-alone all of a sudden? Why do I need three and 4 copies of everything? And does this mean that all the mod makers out there have the option of making their stuff stand-alone? Is that going to bloat up my drive even more (Gunman Chronicles is about 400MB on my drive (they compressed nothing), total size for everything I have even remotely half-life related is 1.5-2.0 gigs...and they said the M$ op sys was bloated!)?

    I'll talk about the Hi-Def pack since I ran it on all 3 of it's targets (Half-Life, Blue Shift, Opposing Force).

    The new models look good and do add a level of detail to the atmosphere. Bad news coming and there's a lot of it:

    1) The textures and models redone were the Half-Life ones only. I expected to load OpFor and see new textures for my squadmates and the DIs and came up with the old material. The OpFor weapons are the same too. Probably the biggest oversight is that Gearbox forgot to redo their own stuff.

    2) The textures and models redone were only the weapons, the scientists, barneys, and some of the enemies (I couldn't tell on some of them). As far as the rest of the game goes, it's the old material, looks the same as it always did (old). I understood from what I read that all the original material would be replaced with hi-def material. Guess I'll be looking at the grungy concrete (or what is that?) walls and the brown stuff that looks like wood, but you really can't tell. And then thos
    signs throughout the complex (the rotating signs at the beginning of Half-Life as an example)you really couldn't read because there weren't enough sprites will have to stay unreadable...

    The Hi-Def Pack is highly overrated and I think this should have been a download in it's current form. To make it a selling point, Gearbox and Valve should have done this job right and not half-assed it like they did.
    People need to find out the real story before they jump to conclusions drawn from their worst fears.

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