BF 1942 Server problem
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Thread: BF 1942 Server problem

  1. #1
    Registered User Percy's Avatar
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    BF 1942 Server problem

    So I'm trying to run a Battlefield 1942 (Desert Combat, eventually but not yet). My machine's specs are: 1Ghz Athlon, 256 MB RAM, 12 GB hard drive, cruddy old PCI video card.

    My problem is that the server software WILL run, but the game doesn't show up on the Internet. I've got the 1.6 patch installed and the recently released server patch update. The server software seems to be running fine (although only in command line, the GUI for the configuration worked once and never again). The system will connect to the Internet (web sites and what not), I don't have any firewall software running, though I am using a router with a hardware firewall. Anyone have any suggestions? On the same network I play BF just fine.
    Perseverance in all matters.

  2. #2
    Flabooble! ilovetheusers's Avatar
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    Have you specified a port on the router to forward to that machine?

    If so - the server isn't visible to the outside world (has non routable IP of 192.168.#.# your router will have to forward the information needed to it from the ports specified that it should comunicate over.

    You might be able to put the server in the routers DMZ as well so it has no protection.

  3. #3
    Registered User Percy's Avatar
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    Ayup, that's most likely it. I won't be able to check until tonight, I forgot that my roommate is using an IP redirect software so that he can host a MUSH off of our network. Thanks, ILTU.

  4. #4
    Registered User Percy's Avatar
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    Yup, that did it. Thanks again.

  5. #5
    Registered User Percy's Avatar
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    Um. Okay. I set up the server, everything appeared to be working flawlessly. I could connect from my home machine to the server (which is also at home) via an Internet connection. I ran several games, switched maps, no problems.

    My friends are telling me they can't find the server in the servers list, one of them believes it's because I'm using 192.168.1.98:14567 for my IP, which is a local IP address. Is this correct? I thought that the router handled the switching of the IPs?

  6. #6
    Driver Terrier NooNoo's Avatar
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    You have to tell the router where to send the info to on your network. If you give people a 192.168 address, windows won't look on the internet.

  7. #7
    Registered User Percy's Avatar
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    Okay, so the IP address of the NIC on the server has to be set to something other than it's current setting (192.168.1.98). So, what should it be set to then?

  8. #8
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    well, do you have a static or dynamic ip address, you could just give your buddies your ip address if you have one that is static, then they would not have to "hunt you down".


    bb

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    Quote Originally Posted by bbtech6650
    well, do you have a static or dynamic ip address, you could just give your buddies your ip address if you have one that is static, then they would not have to "hunt you down".


    bb
    ohh, and leave your computer's tcp/ip settings alone...



    bb

  10. #10
    Registered User Percy's Avatar
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    The system has a dynamic IP (it's an extra $100/month through Adelphia for a static IP). You're saying I shouldn't have to change the IP address of the server's NIC? Would that mean using DHCP for the server's IP address? If that's the case, the IP will change, does the router handle the IP changes so I don't have to tell them different IP addresses every once in a while?

  11. #11
    Flabooble! ilovetheusers's Avatar
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    The IP you give to your buddies will be the one your router is pulling from your ISP's DHCP. If you look in the router settings it will show you your public IP.

    The 192.168 range is a range specified for internal networks and is not routable on the internet (the whole 10.#.#.# range is the same and so is 172.#.#.# - they are for internal traffic only). So if you give your friend a 192.168.#.# adress his PC looks for the address locally and not over the internet.

    If your PC is not in the DMZ then it needs the 192.168 address to live on your internal network and to have the ports forwarded to and from it. If it is in the DMZ I am not sure what IP to give it (my linksys router is one of the 1st off the line and does not do port forwarding or the dmz function though it is supposed to so I can't experiment with this to verify anything).



    Also - there are groups like http://www.dyndns.org/ or http://www.no-ip.com/ (I have not used either, can't recommend anything) that will give you a free static IP and keep track of your dynamic IP for you so your public IP doesn't more all the time.

  12. #12
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    Okay, it's been a while but here goes as I used to run a BF42 server using a Linksys Router and NPIS2k3. Fist off, in your router settings, you definitely need to set up port forwarding for the game, also so that GameSpy can broadcast your server name. When you go to connect, you will need to use the internal IP. Just using the Command Prompt and typing ipconfig on the game server will provide that for you. Your buds will use a filter in BF42 to find your server by name. It should be that simple.

    I am currently running a BF Vietnam server instead but recently dumped my router and went with a hub. I host too many games to constantly be editing the port forwarding settings. Halo, BFV, HP2, RSC, CM4, TRD2, etc...... I know, I need a life...
    If speed kills, then I'm already dead

  13. #13
    Registered User Percy's Avatar
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    Thanks for the replies folks. I've been out with an abcessed tooth so haven't really done anything with it yet. I did find out though that the problem is that my ISP (Adelphia) blocks common game server ports. Thanks for the assistance.

  14. #14
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    Quote Originally Posted by Percy
    Thanks for the replies folks. I've been out with an abcessed tooth so haven't really done anything with it yet. I did find out though that the problem is that my ISP (Adelphia) blocks common game server ports. Thanks for the assistance.
    MOVE TO CANADA... I host all kinds of games and as long as it not's 24/7, no probs.

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