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August 19th, 2004, 04:32 PM
#436
Registered User
 Originally Posted by WebHead
Isn't this game the coolest? It reminds me of back when I was a kid and I used to play with action dolls (Transformers, GI Joe, Star Wars, etc.) I remember setting up all my dolls and pretending that they did battle. I even made some still frame animation videos of them with an old Sony Handycam (back in the day) to try to at least make them somewhat animated. I always wished they could move around and stuff and now with CoH, they can. It's a dream come true that I've been waiting 31 years for. Action dolls rule!
You're a sad, sad, little man.
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August 19th, 2004, 04:34 PM
#437
Registered User
 Originally Posted by meatwad
You're a sad, sad, little man.
Thats not very nice.
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August 19th, 2004, 04:37 PM
#438
Registered User
 Originally Posted by WebHead
Thats not very nice.
I'm just bustin your balls chief. I used to do that too. But the whole video camera thing's a bit creepy. I never did that.
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August 19th, 2004, 05:10 PM
#439
Registered User
So Meatwad, can you make it Saturday PM?
As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off.
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August 19th, 2004, 07:32 PM
#440
Registered User
 Originally Posted by WebHead
Isn't this game the coolest? It reminds me of back when I was a kid and I used to play with action dolls (Transformers, GI Joe, Star Wars, etc.) I remember setting up all my dolls and pretending that they did battle. I even made some still frame animation videos of them with an old Sony Handycam (back in the day) to try to at least make them somewhat animated. I always wished they could move around and stuff and now with CoH, they can. It's a dream come true that I've been waiting 31 years for. Action dolls rule!
THEY'RE NOT DOLLS OK?! ASK ADEPT, THEY ARE FIGURINES...
at least that's what he claims
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August 20th, 2004, 02:33 AM
#441
Registered User
 Originally Posted by i n e p t
THEY'RE NOT DOLLS OK?! ASK ADEPT, THEY ARE FIGURINES...
at least that's what he claims
LMAO!! Good 'un!!
Btw,.. Jamez is lvl 16 now. Finally my dream of having "Super Jump" has come true. w00t!
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August 20th, 2004, 06:12 AM
#442
Flabooble!
 Originally Posted by a d e p t
So Meatwad, can you make it Saturday PM?
As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off. 
Having buzz would help a ton but we might be able to find (and will need) another blaster.
If I bring aumakua along and I hve him leveled to 18 before we go I'll have cinders which does total imobilize (if it hits, duration may be short). As it is he is best against clocks. The main thing I've noticed with the synapse mission is that the clock LT's did hard and uyou need a goodly amound of damage throwers as well as tanks who can suck the aggro.
I've done the synapse mission 3 times now and the 1 time we did it with bubbles, it was a walk in the park. That team had 2 tanks, 1 scrap, 2 blasters, and then defenders and controllers. The FF's and the heals keep us up and one defender had radiation poweres so he used accelerate metabolism as often as he could and we tore through in 4 hours. Everyone leveled at least 1 time and had a ton if inf. to boot.
At the end don't forget to have a slt clear so that you can get the SO. That SO make the whole thing so worth it.
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August 20th, 2004, 06:13 AM
#443
Flabooble!
 Originally Posted by WebHead
LMAO!! Good 'un!!
Btw,.. Jamez is lvl 16 now. Finally my dream of having "Super Jump" has come true. w00t!
We'll have a race later. I have heardthat SJ and TP ae the fastest travel powers.
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August 20th, 2004, 08:25 AM
#444
Registered User
Sounds like we may have a pretty good core team lined up then.
Officially stated their intention to do Synapse TF:
Tanker - Jamez Hetfield (16)
Tanker - Stalemate v.6 (16)
Controller - Aumakua (17)
Need to be confirmed:
Blaster - Buzzerbeater (20)
Scrapper - Carbonado (?)
So if we can just flesh it out a bit with a healer and either confirm/find some damage dealers, we have a better than average shot at getting this thing done successfully in a relatively short time.
ILTU, if you need to bring up Aumakua to 18, I'm available either tonight after 9:30 or so, or tomorrow during the later part of the AM. I also have to bring up Stale to 16, so whatever time you need will be fine by me.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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August 20th, 2004, 08:29 AM
#445
Registered User
 Originally Posted by a d e p t
So Meatwad, can you make it Saturday PM?
As it stands, Buzzerbeater's presence is pretty much the deciding factor in whether or not we can pull this off. 
Probably going to have to count me out, unless it rains. Then maybe.
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August 20th, 2004, 08:43 AM
#446
Flabooble!
I'm going to see if I can TF or something tonight to get Aumakuda to 18th so I can get cinders and I'm going to buy all DO's for my bubbles so that I can to get them a little better.
We'll miss ya buzz.
We can pick up a couple blasters and a defender or two before the TF or maybe call on some SG members but from experience, at 1pm saturday, there's not a ton of people on. We'll just need to wait and BS while people show up. I recomend that we get decent level people who can hit the baddies (cause we're not going to be doing most of the damage).
I'm on all night tonight so if anyone wants to try a TF tonight in addition to tomorrow, I'm down. Once you hit high levels, it's going to be the only way to level quickly anyway.
Last edited by ilovetheusers; August 20th, 2004 at 08:45 AM.
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August 20th, 2004, 09:09 AM
#447
Registered User
I'lll be praying for rain on Saturday tonight, but I'll most probably pop in after that to see where the action is, ILTU. 
But a TF tonight and the strong possibility of another tomorrow... sounds like a lot of time to me. I'll have to think about that alternative, as I was just thniking about hunting in Skyway, hooking up with a new contact there (I only need 2 bars to lvl up to 16).
I'll let you know when I pop in at around 9:30. If Aumakua is on a TF, then the chances are better than average that success is at hand.
Justice, and a$$-kicking, shall prevail!
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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August 20th, 2004, 09:39 AM
#448
Flabooble!
Cool beans. I actually like doing the TF's so maybe I'll just leach on to one tonight. As for tomorrow, with the bubbles and the fire against the clocks, it's a sure thing. Well, as long as we play smart.
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August 20th, 2004, 09:41 AM
#449
Flabooble!
Oh, I forgot. I was spouting on about this the other day but forgot to post it. When fighting, turn off sprint. You will find that your endurance drains a lot less quickly. I find it makes a big difference though you move slowly.
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August 20th, 2004, 09:46 AM
#450
Registered User
 Originally Posted by ilovetheusers
Oh, I forgot. I was spouting on about this the other day but forgot to post it. When fighting, turn off sprint. You will find that your endurance drains a lot less quickly. I find it makes a big difference though you move slowly.
I think you mentioned that during one of our team ups, and I noticed that it did make a difference enough for me to notice.
BTW, I made myself a blaster too yesterday, caving into the peer pressure.
Fracas is a fire/devices science blaster. Chose that as I heard the levelled quickly.
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