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August 21st, 2004, 08:54 PM
#466
Registered User
I'm seeing triple of everything right now after working on that TF for 397 hours today. But it was fun. Glad to have lvled up to 18, got some DO's going on finally, got my Super Jump finally,... everything is going well now. I thought for sure we had the all the tools we needed to get the job done for that TF, but it still just wasn't enough. It took too long so our healer left. We need more blasters (more damage) and we're gonna need a solid healer (for next TF) so we can slice through these missions quickly. We're lucky to have gotten that healer today. Not only did he stick with us for 8 hours, he lvled up to 20 so he was a strong asset in healing and damage too. Damn TF's are tough! One day I will know what it's like to finish one.
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August 21st, 2004, 09:02 PM
#467
King of the Mermaids
Havent been on cause ive been out of town on Business but I hope to be on some tomorrow...
Hope to see some of yall there!
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August 21st, 2004, 11:29 PM
#468
Registered User
Labour Day weekend was tentatively proposed for the next TF. 
I had fun today.
Was a bit disappointed that we did not finish up the eniter TF - coming within just a mission and a half to completion - but the experience was amazing.
For 9 hours of non-stop gaming, that was a first for me. 
WebHead failed to mention that, from a group of 7-8 people, there were only 4 of us left at the end. Impossible odds to succeed, unfortunately.
Can't wait for the next one.
Mad props to ILTU for his excellent insight, and th Wrrby for his unending optimism
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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August 22nd, 2004, 01:55 AM
#469
Registered User
If the healer would've stayed, we could've finished it in one more hour I bet. Oh well.
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August 22nd, 2004, 10:18 AM
#470
Registered User
I have a question re: Power Pools.
I am under the impression that characters were limited to a total of 4 powers from the entire selection, but now I'm getting the vibe that that number instead referrenced the total number of pools to choose from - meaning a possibility of 16 powers from the pools.
Which is the correct interpretation?
Last edited by a d e p t; August 23rd, 2004 at 08:11 AM.
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August 23rd, 2004, 08:37 AM
#471
Registered User
^bump^
Anyone with characters in the 20+ range know?
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August 23rd, 2004, 09:34 AM
#472
Registered User
 Originally Posted by a d e p t
^bump^
Anyone with characters in the 20+ range know?
You may choose from 4 Power Pools. Yes, that means you can have up to 16 Powers from the 4 Pools.
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August 23rd, 2004, 10:00 AM
#473
Registered User
 Originally Posted by Commander Klarg
You may choose from 4 Power Pools. Yes, that means you can have up to 16 Powers from the 4 Pools.

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August 23rd, 2004, 10:18 AM
#474
Flabooble!
 Originally Posted by a d e p t
Labour Day weekend was tentatively proposed for the next TF. 
As an FYI, weekends are going to become more difficult for me to play and weeekdays easier. The GF got her job back but she's now working 2nd shift and the only time I have to see her is the weekend. The weekdays will see me on more probably.
The TF failed because of the Vegeta guy, IMHO (ran off in middle of battles while SKing Adept, didn't fight as hard as he could, etc). If we had a dedicated lvl 20 blaster in the group that wasn't a tard and followed orders we'd have finished in 4-5 hours time. The most difficult thing with these TF's is having people who can hang all the way through and are not total tards. They really don't need to take forever and can be quite easy and rewarding in the extreme.
The next one needs all of us here so we have a minimum of drop outs. This has always been the main issue with TF's in every one I've done. People sign on for 4 hours then just drop out after 1 or so. I'll never understand that but it happens all the time. I think people do it on purpose just to F with others.
As a whole we are an excelent team but we seem to lack a full compliment of people to do the jobs we need to do at the level we need them at. My suggestion is that when we all hit about lvl 19-22 we all begin using our multiple characters to make the best teams we can. In order to do this we will need to all stop creating new characters. Hey, I love it and it's the most fun in the game but there's a good amount of us that I'm sure would like to know what's beyond lvl 20-26 enemies. I'm concentrating all efforts towards MD (blaster), RG (defender) and AUM (controller) for the rest of the game and I'm getting them all to lvl 20ish or whatever the team needs from now on.
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August 23rd, 2004, 10:34 AM
#475
Registered User
 Originally Posted by ilovetheusers
As an FYI, weekends are going to become more difficult for me to play and weeekdays easier. The GF got her job back...
That is great news for both your GF and my wife, actually, as she was looking for quality people to hook up with during daytime/weeknights. RG is about lvl 10, correct? 
Glad to hear things worked out for your GF. Is this going to be a permanent thing now%
 Originally Posted by ilovetheusers
...The TF failed because of the Vegeta guy, IMHO (ran off in middle of battles while SKing Adept, didn't fight as hard as he could, etc). If we had a dedicated lvl 20 blaster in the group that wasn't a tard and followed orders we'd have finished in 4-5 hours time. The most difficult thing with these TF's is having people who can hang all the way through and are not total tards...
If I ever meet up with that kid again... 
BTW, after the match I recalled seeing that character before, next to another named SS Goku, in Steel Canyon a few days before. I remembered Goku well, as he had stolen a couple of kills from me that afternoon.
If we coordinate another, I'm in for the long run.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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August 23rd, 2004, 11:22 AM
#476
Registered User
 Originally Posted by a d e p t
Can anyone tell me what the difference is between lethal and smashing damage in CoH?...
To answer my own question: Damage Types in CoH.
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August 23rd, 2004, 12:17 PM
#477
Registered User
still don't know how come you guys haven't figured out that i was the missing link!!! 
oh yeah, teamed up with a lv35 last night, and the villains just keep getting better all the time. went up a full level and a half (thats with dying twice) in about 2 hours time!! so...major blaze hit lv 14 and finally got flight, for those who hover, or have hovered, you understand my relief...
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August 23rd, 2004, 03:55 PM
#478
Flabooble!
 Originally Posted by i n e p t
still don't know how come you guys haven't figured out that i was the missing link!!!
oh yeah, teamed up with a lv35 last night, and the villains just keep getting better all the time. went up a full level and a half (thats with dying twice) in about 2 hours time!! so...major blaze hit lv 14 and finally got flight, for those who hover, or have hovered, you understand my relief...
Now it's time to slot flight with a DO end reducer at least and a speed enhance might help some but not until it's an SO... I miss flight, even though it's slow and stuff. BTW - hover is for fighting, fly is for travel.
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August 23rd, 2004, 04:05 PM
#479
Registered User
 Originally Posted by ilovetheusers
Now it's time to slot flight with a DO end reducer at least and a speed enhance might help some but not until it's an SO... I miss flight, even though it's slow and stuff. BTW - hover is for fighting, fly is for travel. 
thx for the tip. and yes, tp is still fastest way to travel 
i should be on tonight. either with major blaze, or phantom aura, or bomb jack. hard to pick between these 3. a blaster, a controller, and a defender...meenie meenie mi ny moe...
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August 23rd, 2004, 04:54 PM
#480
Registered User
 Originally Posted by ilovetheusers
As an FYI, weekends are going to become more difficult for me to play and weeekdays easier. The GF got her job back but she's now working 2nd shift and the only time I have to see her is the weekend. The weekdays will see me on more probably.
The TF failed because of the Vegeta guy, IMHO (ran off in middle of battles while SKing Adept, didn't fight as hard as he could, etc). If we had a dedicated lvl 20 blaster in the group that wasn't a tard and followed orders we'd have finished in 4-5 hours time. The most difficult thing with these TF's is having people who can hang all the way through and are not total tards. They really don't need to take forever and can be quite easy and rewarding in the extreme.
The next one needs all of us here so we have a minimum of drop outs. This has always been the main issue with TF's in every one I've done. People sign on for 4 hours then just drop out after 1 or so. I'll never understand that but it happens all the time. I think people do it on purpose just to F with others.
As a whole we are an excelent team but we seem to lack a full compliment of people to do the jobs we need to do at the level we need them at. My suggestion is that when we all hit about lvl 19-22 we all begin using our multiple characters to make the best teams we can. In order to do this we will need to all stop creating new characters. Hey, I love it and it's the most fun in the game but there's a good amount of us that I'm sure would like to know what's beyond lvl 20-26 enemies. I'm concentrating all efforts towards MD (blaster), RG (defender) and AUM (controller) for the rest of the game and I'm getting them all to lvl 20ish or whatever the team needs from now on. 
I have just a few words to reply to this: I AGREE COMPLETELY! Very well put ma' man! 
I'm focusing on my tanker until I get him to lvl 20. Then I will flip-flop between my tanker and my blaster (whichever one will benefit the team more at the time).
I really would like to take another shot at a TF. This is one of the main reasons I even wanted to start an SG with all you guys. Once I hit lvl 24 with my blaster,.. I realized just how tough it is to solo at that lvl and I am assuming it will only get tougher. I knew I needed to play with others that I could trust and communicate with so since we were all here playing anyway,.. I figured this was the best way to go. So far, you guys have risen to waaaay beyond my expectations in terms of skill, communication, teamwork, etc. We always seem to have a great team and it's always a great time. Sometimes we gab a bit more than we probably should (I take most of the blame for that ),.. but we are there to have fun afterall. Anyway,.. the SG is working out great so far. I think if we can get around 5-6 of us from WD to form a TF team,.. then we could probably run right through it fairly quickly. Doesn't even have to be on a weekend. If we have it well planned out,.. we could probably work it on a weeknight. I would really like to find out how one ends sometime.
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