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September 25th, 2004, 08:04 PM
#1096
Registered User
Damn,.. I'm doing that damn social life thing again tonight. I hope to be on, but prolly not until late.
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September 25th, 2004, 11:39 PM
#1097
Registered User
Originally Posted by a d e p t
Don't know yet.
Might have to arm wrestle the wife to see who gets to play, so it's a tossup.
no tossup bro, she plays more than u do
My New Year's resolution: to be intolerant towards those who are intolerant of me, that'll learn 'em!
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September 26th, 2004, 09:57 AM
#1098
Registered User
Thanks for getting my back bro.
BTW, tried to work out TeamSpeak a bit, but I'm going to have to resort to plan B before I continue: RTFM.
Looks promising though.
Who would be interested in using that during our team ups?
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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September 26th, 2004, 03:23 PM
#1099
Registered User
Teamspeak sounds interesting. I'll check out the website.
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September 26th, 2004, 03:28 PM
#1100
Registered User
http://www.goteamspeak.com (used to be teamspeak.org)
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September 26th, 2004, 03:30 PM
#1101
Registered User
Got both the server and client installed last night, but have not yet gotten around to reading the manuals or check out the forums more thoroughly.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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September 26th, 2004, 05:25 PM
#1102
Registered User
Yeah. It looks kinda complicated for my small brain to comprehend. But it's defnitely a possibility.
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September 26th, 2004, 09:35 PM
#1103
Registered User
So this game sucks my left nut. After not playing for three days I figure to go on and play a bit. Except none of the door missions work.
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September 26th, 2004, 09:39 PM
#1104
Registered User
I built me up a solider toon. His name is GI Jim. And yeah,.. door mishuns don't work. Crap!
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September 27th, 2004, 10:29 AM
#1105
Registered User
So you guys hit lvl 24 yet? Lets do that respec mish. Yeah? Anyone? Anyone?
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September 27th, 2004, 10:45 AM
#1106
King of the Mermaids
Originally Posted by WebHead
So you guys hit lvl 24 yet? Lets do that respec mish. Yeah? Anyone? Anyone?
I would be at LVL 23 if the door missions wouldnt have broken. I didnt feel like hunting so I jsut quit for the evening.
Speaking of door missions, had an interesting experience during a door mission in which I died.
I clicked on "Go to Hospitol", and ended up on the same mission map, in a jail cell. I had to break out of prison, which killed me once again, to continue the mission... definetly different.....
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September 27th, 2004, 11:01 AM
#1107
Registered User
Originally Posted by Diver01
I would be at LVL 23 if the door missions wouldnt have broken. I didnt feel like hunting so I jsut quit for the evening.
Speaking of door missions, had an interesting experience during a door mission in which I died.
I clicked on "Go to Hospitol", and ended up on the same mission map, in a jail cell. I had to break out of prison, which killed me once again, to continue the mission... definetly different.....
Hmmm. Interesting. That must be why the missions were not working. Maybe they were upgrading the mission maps with jail cells or something? Weird.
Yeah,.. I just hunted with my n00b toon. I didn't want to chance having RB get jacked into some limbo universe based on all their upgrading and maintenance.
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September 27th, 2004, 11:43 AM
#1108
Registered User
I think we should all wait until our main toons reach 27, and here is why:
- No horrendous level difference between highest toon initiating a mission with mobs 3+ levels and other teammates at lower level.
- Chance to get more powers/slots. In my case, that would mean Taunt and/or Invincibility, to at least have a chance to gather aggro away from the reactor when needed.
- Access to level 30 enhancements.
Whaddya'll think about my suggestion?
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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September 27th, 2004, 11:44 AM
#1109
Registered User
Originally Posted by Diver01
...Speaking of door missions, had an interesting experience during a door mission in which I died.
I clicked on "Go to Hospitol", and ended up on the same mission map, in a jail cell. I had to break out of prison, which killed me once again, to continue the mission... definetly different.....
I read that some missions are just designed that way.
Can you tell us which one it was you took?
Your quest for the Debt Badge seems to be going well, I see.
Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. -Douglas Adams
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September 27th, 2004, 11:49 AM
#1110
Registered User
Originally Posted by a d e p t
I think we should all wait until our main toons reach 27, and here is why:
- No horrendous level difference between highest toon initiating a mission with mobs 3+ levels and other teammates at lower level.
- Chance to get more powers/slots. In my case, that would mean Taunt and/or Invincibility, to at least have a chance to gather aggro away from the reactor when needed.
- Access to level 30 enhancements.
Whaddya'll think about my suggestion?
Makes logical sense to me. I'm going to put RB away until we're all at the same lvl. I'll just go with "GI Jim" (one of the funnest toons I've made in quite some time) for the time being. Natural Blaster w/ Devices.
And speaking of GI Jim. He is a military type toon. This gave me an idea for a new SG (if anyone is interested). Once I reach lvl 10, I'm going to start a new military type of SG. It's not going to be limited to just WD. It will feature military toons. I hope to build an army of CoH toons. So if any of you all are interested,.. hit me up. I think it would be kinda cool to hit the streets as a platoon.
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